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Garry's Mod
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Garry's Mod : ウィキペディア英語版
Garry's Mod

''Garry's Mod'' (commonly abbreviated as ''Gmod'', stylized as ''garry's mod''), is a sandbox physics game designed by Garry Newman,〔(【引用サイトリンク】title=Garry Newman's presentation )〕 and later by his company, Facepunch Studios for Microsoft Windows, OS X and Linux.〔 ''Garry's Mod'' was originally a mod for Valve's ''Half-Life 2'', but was later made into a standalone release in 2006.
==Gameplay==

Although ''Garry's Mod'' is listed as a full game, it has no objectives and instead gives the player a sandbox to manipulate items free of restrictions, although most multiplayer servers offer original game modes created by players. ''Garry's Mod'' allows players to manipulate items, furniture, and props – various objects that players can place in-game.
Props can be selected from any installed Source engine game or from a community created collection. The Physics Gun allows objects to be picked up, adjusted, and frozen in place. The Tool Gun is a multi-purpose tool for performing tasks, such as constraining props together, creating interactive buttons, and creating controllable winches and wheels. The Tool Gun is also used to control add-ons created by the community. The game uses the Source engine's modified version of the Havok Physics Engine,〔(【引用サイトリンク】title=List of Available Games )〕 which allows players to build contraptions that follow the laws of physics, allowing for very real structures and experiments.
Another popular concept in ''Garry's Mod'' is ragdoll posing. The player can instantiate a ragdoll model from a Source game and pose it using a variety of tools.〔(【引用サイトリンク】title=Rag-doll Posing – GMod Wiki )〕 This is a popular tool for making fan-made videos and machinimas.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Garry's Mod」の詳細全文を読む



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